|A distracting image (DigitalCirce)|
Direction: the focus or target of involvement.
For example, a user’s involvement in an RSS newsreader, such as Flipboard, or Feedly, may be directed toward:
- The user interface (e.g., menu, color palette, navigation gestures, font…)
- The source of a story (e.g., The New York Times, The Fortean Times)
- A news story (e.g., Giant Nazi Rabbits, Telepathic Rape)
|Flipboard's beautiful user experience|
design decision is not be the object of involvement:
"We want the browser to feel like a natural extension of your will. It should feel fluid and delightful. It's about getting you to the information you need, not about driving a piece of software." (Chromium Project Core Principles)A beautiful user experience may be engaging in itself; but the beauty should line up with the core proposition, not distract from it. For example, beautiful user experience is the core appeal of Flipboard, but content is still at the center of the experience. Any design solution that takes the direction of attention away from the content of the RSS feeds would undermine the proposition, rather than enhance it.
- Design and proposition are a unity. They must not go in different directions.
- The concept of direction of involvement gives insight into user experience, and is useful to set design priorities.
- Understand the direction of your user’s involvement, and use your design to keep it focussed on your core proposition.
This is the final post in a series on Design for Customer Engagement. I'm planning a new series on the amazing similarities between Marketeers and the Sex Workers. Stay tuned!
Did I miss the point? Take the conversation in a new direction: Leave a comment below. Please engage.
If your interests extend to theory and philosophy, please check out my other blog.
* No pigs were inappropriately attended to in the making of this article.
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